Tiny Brawl
Free-for-all arena against bots.
- WASD to Move.
- LMouse to Attack. (Hold to Auto)
- RMouse to Lock the Nearest Target.
- Space to open/close the Loot Screen, while the loot prompt is on-screen.
Some interesting mechanics to explore while playing:
- No one's good at dealing with threats that stay on their non-dominant side.
- Most weapons swing slow enough that you can step inside and outside their range quickly if you understand the timing.
- Ranged combat has a natural advantage but melee deals a lot of damage.
- Dealing the killing blow to someone gives you back half your current health, so drawn out battles may result in a killsteal or a tiny heal, but aggressive rushes pay out.
- Projectiles destroy each other so can protect you from other ranged units.
Bug Report:
- If you see a Wooden Buckler in the equipment screens while the character holds none, thats a bug with the equipment indexer. Assume its not there, as will the stats calculation.
Status | Prototype |
Platforms | HTML5 |
Author | Gimmick Studios |
Genre | Action |
Made with | Unity |
Tags | Fantasy, Fast-Paced, Roguelike, Top-Down, Transgender |
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